Computer Science

Preserving Trajectory Privacy in Participatory Sensing Applications

Computer Science / Information Security / Computer Engineering / Privacy / Network Security / Information Security and Privacy / Privacy and data protection / Location Privacy / Information Security and Privacy / Privacy and data protection / Location Privacy

Pyro: A Spatial-Temporal Big-Data Storage System

Computer Science / Database Systems / Spatial Temporal Data Management / Distributed System / Bigdata / Hbase / Data Center / Distributed File Systems / Hbase / Data Center / Distributed File Systems

Big Data: A Contemporary Technology

Computer Science / Information Technology / Computer Engineering / Computer Networks / ICT in Education / Information and Communication Technologies / Big Data / Information and Communication Technologies / Big Data

Specifying and proving serializability in temporal logic

History / Computer Science / Logic / Database Systems / Protocols / Classical Logic / Formal Verification / Linear Temporal Logic / Histories / Interference / Concurrency Control / Semantic Interpretation / Temporal Logic / Database theory / Classical Logic / Formal Verification / Linear Temporal Logic / Histories / Interference / Concurrency Control / Semantic Interpretation / Temporal Logic / Database theory

Minerando ciência e tecnologia no mar das canções de Gilberto Gil

Computer Science / Social Networks / Popular Culture / Computer Networks / Songs / Educacion musical

Semi-preemptible locks for a distributed file system

Computer Science / File Systems / Degradation / File System / Distributed Databases / Leg / Distributed File System / Application Software / Leg / Distributed File System / Application Software

Context, Data and Queries

Computer Science / Data

Building a Game Development Program

History / Computer Science / Software Engineering / Game Theory / Computer Science Education / Art / Animation / Digital Media / Production / Game Design / Video Games and Learning / Video Games / Video Game Design / Software Development / Creative thinking / Videogame Ethics / Game Development / Hardware / Humane Games / Computers and Education / Studio Art / Side Effect / Internet / Computer / Application Software / Art / Animation / Digital Media / Production / Game Design / Video Games and Learning / Video Games / Video Game Design / Software Development / Creative thinking / Videogame Ethics / Game Development / Hardware / Humane Games / Computers and Education / Studio Art / Side Effect / Internet / Computer / Application Software

A system for epigenetic concept development through autonomous associative learning

Neuroscience / Psychology / Cognitive Science / Computer Science / Cognition / Packaging / Autonomous Agents / Multi Agent Systems / Early development / Associative learning / Mobile Agents / Mobile Agent / Concept Learning / Packaging / Autonomous Agents / Multi Agent Systems / Early development / Associative learning / Mobile Agents / Mobile Agent / Concept Learning

A system for epigenetic concept development through autonomous associative learning

Neuroscience / Psychology / Cognitive Science / Computer Science / Cognition / Packaging / Autonomous Agents / Multi Agent Systems / Early development / Associative learning / Mobile Agents / Mobile Agent / Concept Learning / Packaging / Autonomous Agents / Multi Agent Systems / Early development / Associative learning / Mobile Agents / Mobile Agent / Concept Learning

Pulsar Series Product Catalogue

Electrical Engineering / Computer Science / Computer Engineering / Computer Networks

Evaluating a Mobile Emergency Response System

Computer Science / Situation awareness / Information System

BPSO Algorithms for Knapsack Problem

Computer Science / Informatique

Building a Game Development Program

History / Computer Science / Software Engineering / Game Theory / Computer Science Education / Art / Animation / Digital Media / Production / Game Design / Video Games and Learning / Video Games / Video Game Design / Software Development / Creative thinking / Videogame Ethics / Game Development / Hardware / Humane Games / Computers and Education / Studio Art / Side Effect / Internet / Computer / Application Software / Art / Animation / Digital Media / Production / Game Design / Video Games and Learning / Video Games / Video Game Design / Software Development / Creative thinking / Videogame Ethics / Game Development / Hardware / Humane Games / Computers and Education / Studio Art / Side Effect / Internet / Computer / Application Software

Turn a Word Doc into a PDF

Mechanical Engineering / Computer Science / Phonology / Phonetics / Molecular Biology / Academic Writing
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