Etnography

(2016) A Pesquisa Social da Educação Superior e a Elaboração Etnográfica de seus Desafios Ético-metodológicos

Education / Higher Education / Etnography / Educación / Educação Superior / Metodología y Teoría de la Investigación Social / Etnografía / Educação / Educación superior / Metodology of social research / Etnografia / Metodologias Da Investigação Educacional / Education Metodology / Metodología y Teoría de la Investigación Social / Etnografía / Educação / Educación superior / Metodology of social research / Etnografia / Metodologias Da Investigação Educacional / Education Metodology

Fazer sofrer: governamentalidade e socialidade na partilha da dor

Anthropology / Etnography / Etnografía / Antropología Social / Antropología / Antropologia

O empresario, a ONG, os marisqueiros, a criança: um estudo de caso sobre a variação de sentidos de um manguezal em disputa

Etnography / População Tradicional / Etnografia / Território / Conflitos Ambientais / Reservas Extrativistas / Cassurubá / Reservas Extrativistas / Cassurubá

Do medo do terremoto ao medo dos outros. Uma etnografia do megassismo de 2010 no Chile.

Disaster Studies / Natural Disasters / Etnography / Earthquakes / Collective Violence

Mais do que apenas dedos rápidos: narrativas e experiências de performances em League of Legends

High Performance Computing / Mechanics / Game Theory / Game studies / Performance Studies / Popular Culture / Digital Media / Game Design / Video Games and Learning / Computer Games Technology / Entertainment Computing / Video Games / Video Game Design / Video Game Development and Production / Gameplay (Video Game Design) / Digital Culture / Entertainment Theory / Multiplayer Online Games / Decision And Game Theory / Digital Media & Learning / Pop Culture / Performance / Video Game / Video Game Theory / Cyberculture / Sports Performance / Digital Games / Entertainment / Cybercultures / Videogames / Games / Etnography / Gameplay Experience / Media and Entertainment / Etnografía / Video game addiction / Entertainment Industry / Gamers / Jogos Digitais / Etnografia / High performance / Digital Culture, Cyberculture, New Media Studies / Media and Entertainment Management / League of Legends / Cyberculture Studies / Metagame / Popular Culture / Digital Media / Game Design / Video Games and Learning / Computer Games Technology / Entertainment Computing / Video Games / Video Game Design / Video Game Development and Production / Gameplay (Video Game Design) / Digital Culture / Entertainment Theory / Multiplayer Online Games / Decision And Game Theory / Digital Media & Learning / Pop Culture / Performance / Video Game / Video Game Theory / Cyberculture / Sports Performance / Digital Games / Entertainment / Cybercultures / Videogames / Games / Etnography / Gameplay Experience / Media and Entertainment / Etnografía / Video game addiction / Entertainment Industry / Gamers / Jogos Digitais / Etnografia / High performance / Digital Culture, Cyberculture, New Media Studies / Media and Entertainment Management / League of Legends / Cyberculture Studies / Metagame
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