Game Design

Ottosen Computergame Nordicom

Game studies / Game Design / Video Games

Design de Jogos de RPG Digitais: Uma investigação sobre a experiência de jogo

Emotion / Game Design / Gameplay Experience / Role Playing Game (RPG) / Non Player Character(NPC)

Indie games como paradigma da indústria criativa: perspectivas e possibilidades comunicacionais

Game Design / Video Games / Videogames / Games / Videojuegos / Indie Games / Jogos Digitais / Jogos eletrônicos / Diseño De Videojuegos / Indústrias Criativas / Indie Games / Jogos Digitais / Jogos eletrônicos / Diseño De Videojuegos / Indústrias Criativas

Jogabilidade Assimétrica: Uma Análise do Nintendo Wii U

Interaction Design / Game Design / Video Games / Video Game Design / Video Game Development and Production / Gameplay (Video Game Design) / User Interface / Gameplay Experience / Game Mechanics / Jogos Digitais / Nintendo / Gameplay Analysis / Assymetric Gameplay / Wii U / Gameplay (Video Game Design) / User Interface / Gameplay Experience / Game Mechanics / Jogos Digitais / Nintendo / Gameplay Analysis / Assymetric Gameplay / Wii U

O Relacionamento entre Mecânicas e Interação nos Games

Human Computer Interaction / Interaction Design / Game Design / Video Game Development and Production / Human-Computer Interaction for Games / Gameplay (Video Game Design) / User Interface / Design of computer games / Game Design and Programming / Game Mechanics / User Interface in Video Games / Jogos Digitais / Game Mechanics, Computer Augmented Board Games / Gameplay (Video Game Design) / User Interface / Design of computer games / Game Design and Programming / Game Mechanics / User Interface in Video Games / Jogos Digitais / Game Mechanics, Computer Augmented Board Games

Games, Cores e Personagens: Uma Análise da Relação Cromática em Jogos Digitais Clássicos

Game Theory / Video Game Platforms for Artwork--using them for art not just gaming and for gaming new styles of artwork / Game Design / Video Games and Learning / Video Games / Video Game Development and Production / Video Game Art and Animation / Character Design / Game Production Practices / Digital Arts / Digital Art / Videogames / Games / Color / Color Psychology and Use of Colour / Nintendo / Psychology of Video Games / Super Mario Bros. / Nintendo Company / Construção De Personagens / Cores / Media /Digital Arts and Game Art / Pacman / Sonic / Megaman / Video Game Development and Production / Video Game Art and Animation / Character Design / Game Production Practices / Digital Arts / Digital Art / Videogames / Games / Color / Color Psychology and Use of Colour / Nintendo / Psychology of Video Games / Super Mario Bros. / Nintendo Company / Construção De Personagens / Cores / Media /Digital Arts and Game Art / Pacman / Sonic / Megaman

Narrativa Centrada no Jogador: Uma Análise da Relação entre a Narrativa Emergente e as Mecânicas nos Jogos Digitais

Game Theory / Narrative / Game Design / Video Games / Video Game Development and Production / Games / Game Mechanics / Narrativa / Narrativas / Computer Games - Narrative Theory / Narrative Play and Emergent Literacy: Storytelling and Story-Acting Meet Journal Writing / World of Warcraft / Jogos Digitais / Emergent Gameplay / Narrativas Transmídia / Emergent Narrative / Red Dead Redemption / New Mario Bros. U / Games / Game Mechanics / Narrativa / Narrativas / Computer Games - Narrative Theory / Narrative Play and Emergent Literacy: Storytelling and Story-Acting Meet Journal Writing / World of Warcraft / Jogos Digitais / Emergent Gameplay / Narrativas Transmídia / Emergent Narrative / Red Dead Redemption / New Mario Bros. U

SECOND DRAMA CLASS 1.2016

Game studies / Theatre Studies / Game Design / Drama / Theatre

Games as tools to facilitate problem solving in Service Design

Participatory Design / Service Design / Creative Problem Solving / Game Design / Collaborative Design / Design thinking / Problem Solving / Design thinking / Problem Solving

Levantamento bibliográfico: análise comparativa entre metodologias de design da informação e jogos didáticos e não didáticos de tabuleiro

Game Design / Design Da Informação / Metodologia de Design / Metodologia De Design Da Informação

Aplicação e Análise de um Framework de Concepção ao Desenvolvimento de um Jogo Educativo

Education / Design Methods / Game Design / Colaborating Design / Boardgames

POOR GAME DESIGN AS A CAUSE FOR PLAYER RAGE

Game studies / Game Design / Video Games

A Importância do Level Design para o Desenvolvimento de Jogos Eletrônicos

Game Design / Video Game Design / World Building and Level Design / Gameplay (Video Game Design) / Level Design / Game Design and Programming / Games Design / Physical Transistor Level Ic Design / Game Design and Programming / Games Design / Physical Transistor Level Ic Design
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