Game studies

Action RPG e Idle Games: possíveis combinações assimétricas de mecânicas de jogo divergentes

Game studies / Game Design / Video Games / Videogames / Videojuegos / Jogos Digitais / Diseño De Videojuegos / Jogos Digitais / Diseño De Videojuegos

Salvando o Jogo: a relação entre os saves e a memória humana

Game studies / Game Design / Video Games / Role-playing Game Theory / Videogames / Games / Videojuegos / Jogos Digitais / Role Playing Games / Diseño De Videojuegos / Games / Videojuegos / Jogos Digitais / Role Playing Games / Diseño De Videojuegos

Experimental Game Design

Game studies / Game Design / Games

Game as Critic as Art 3.0.

Game studies / Video Games and Learning / Video Games / Visual Arts / Games

Ottosen Computergame Nordicom

Game studies / Game Design / Video Games

Relações de contornos entre elementos sonoros e visuais do jogo Super Mario Bros

Musical Composition / Game Theory / Game studies / Composition (Music) / Video Games / Video Game Audio and Music / Digital Games / Music Composition / Music analysis / Games / Video Game Music / Musical Analysis / Jogos eletrônicos / Análise Musical / Video Game Audio / Análise musical; / Game Audio / Teoria e Análise Musical / Music Scoring for Video Games / Game Music / Audio in Games / Video Game Audio and Music / Digital Games / Music Composition / Music analysis / Games / Video Game Music / Musical Analysis / Jogos eletrônicos / Análise Musical / Video Game Audio / Análise musical; / Game Audio / Teoria e Análise Musical / Music Scoring for Video Games / Game Music / Audio in Games

Museu virtual (e plural) de arte

Game studies / Museum Studies / Video Games and Learning / Visual Arts / Virtual Museums / Jesús Martín-Barbero

SECOND DRAMA CLASS 1.2016

Game studies / Theatre Studies / Game Design / Drama / Theatre

Jogos Persuasivos: Por uma investigação das potências de afecção nos indie games

Game studies / Video Games / Immersion and Experience / Games / Indie Games

Isto é uma brincadeira? Por uma fenomenologia do jogar: o “círculo mágico” como mediador das relações e experiências sociais // Is this a play? For a phenomenology of the play: the “magic circle” as mediator of social relations and experiences

Game studies / Actor Network Theory / Video Games / Digital Games / Comunicação / Social experiences / Games / Frame Analysis / Teoria Ator-Rede / Magic Circle / Social worlds / Social experiences / Games / Frame Analysis / Teoria Ator-Rede / Magic Circle / Social worlds

Atravessando as bordas do círculo mágico: imersão, atenção e videogames

Game studies / Media Studies / Cognition / Video Games / Attention / Videogames / Magic Circle / Videogames / Magic Circle

POOR GAME DESIGN AS A CAUSE FOR PLAYER RAGE

Game studies / Game Design / Video Games

ANÁLISE DE DISCURSOS DO CASO #GAMERGATE

Game studies / Video Games / Michel Foucault / Digital Games / Cibercultura / Feminismo / Análise do Discurso / Gamers / Análisis Crítico Del Discurso / Discursive Analysis / Gamergate / Feminismo / Análise do Discurso / Gamers / Análisis Crítico Del Discurso / Discursive Analysis / Gamergate
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