Performance

(DES)VITRUVIANDO – uma (re)performance de Felipe Monteiro

Dance Studies / Dance/Movement Therapy / Performance Studies / Performance / Somatics

A Data Mining: Overview to Distributed Systems

Data Mining / Performance / Distributed Systems / Reliability

A voz do corpo e o corpo da voz

Music Education / Dance Studies / Performance / Voice (Music) / Creative Process

As máquinas da felicidade: a publicidade pervasiva da Coca-Cola

Marketing / Performance Studies / Advertising / Consumption Studies / Performance / Marketing Research / Publicidade / Body in Performance / Consumption and Material Culture / Marketing & Advertising / Pervasive Media / Consumo / Consumption Culture / Marketing Research / Publicidade / Body in Performance / Consumption and Material Culture / Marketing & Advertising / Pervasive Media / Consumo / Consumption Culture

Afeto e Performance na cultura da música pop: o caso do Music Bank in Brazil

Festivals and music / Performance / Fan Cultures / Korean popular culture / K-Pop / Mediação / Afeto / Mediação / Afeto

Imagem e performance: estudos sobre coletivos de jovens urbanos e música popular massiva

Performance / REGGAE MUSIC / Sociologia da Cultura / Antropología Visual / Reggae / Reggae Culture / Antropologia Visual / Tecnobrega / Sociologia Da Música / Reggae Culture / Antropologia Visual / Tecnobrega / Sociologia Da Música

PESQUISA E EXPERIÊNCIAS DE OBRAS DE ARTE SONORA COM AMPLIFICADORES E DISPOSITIVOS MÓVEIS

Performance / Sound Design / Artes Sonoras / Intervenção urbana

Intermediate-temperature electrochemical performance of a polycrystalline PrBaCo2O5+δ cathode on samarium-doped ceria electrolyte

Engineering / Performance / Fuel Cell / Impedance Spectroscopy / Electrochemical Impedance Spectroscopy / Electron Transfer / Thin Film / Solid oxide fuel cell / CHEMICAL SCIENCES / Perovskite / Oxygen Reduction / Charge transfer / Peak Power / Power Sources / Power Density / Electron Transfer / Thin Film / Solid oxide fuel cell / CHEMICAL SCIENCES / Perovskite / Oxygen Reduction / Charge transfer / Peak Power / Power Sources / Power Density

Intermediate-temperature electrochemical performance of a polycrystalline PrBaCo2O5+δ cathode on samarium-doped ceria electrolyte

Engineering / Performance / Fuel Cell / Impedance Spectroscopy / Electrochemical Impedance Spectroscopy / Electron Transfer / Thin Film / Solid oxide fuel cell / CHEMICAL SCIENCES / Perovskite / Oxygen Reduction / Charge transfer / Peak Power / Power Sources / Power Density / Electron Transfer / Thin Film / Solid oxide fuel cell / CHEMICAL SCIENCES / Perovskite / Oxygen Reduction / Charge transfer / Peak Power / Power Sources / Power Density

Incidência de lesões em velejadores brasileiros de diferentes níveis técnicos

Physiology / Psychology / Nutrition / Biomechanics / Spirituality / Martial Arts / Performance / Coaching / Injury / Sailing / Team Management / Sports Science / Injury Management / Training Methodologies / Martial Arts / Performance / Coaching / Injury / Sailing / Team Management / Sports Science / Injury Management / Training Methodologies

O poder da arte: novas insurgências estético-políticas em Belo Horizonte (Revista Novos Debates - Opinião)

Sociology / Anthropology / Social Sciences / Political Theory / Performance Studies / Urban Anthropology / Political Science / Urban Planning / Politics / Urban Studies / Anthropology Of Art / Performance / Sociology of Arts / Urbanism / Urban Sociology / Victor Turner / Urban Design / Antropologia Urbana / Artivism / Urban Anthropology / Political Science / Urban Planning / Politics / Urban Studies / Anthropology Of Art / Performance / Sociology of Arts / Urbanism / Urban Sociology / Victor Turner / Urban Design / Antropologia Urbana / Artivism

Acampamento Farroupilha: uma abordagem a luz de Turner e Schechner

Performance / Victor Turner / Antropología Social / Antropología / Antropología Visual / Sociologia E Antropologia Da Imagem / Richard Scheschner / Sociologia E Antropologia Da Imagem / Richard Scheschner

Imagem e performance: estudos sobre coletivos de jovens urbanos e música popular massiva

Performance / REGGAE MUSIC / Sociologia da Cultura / Antropología Visual / Reggae / Reggae Culture / Antropologia Visual / Tecnobrega / Sociologia Da Música / Reggae Culture / Antropologia Visual / Tecnobrega / Sociologia Da Música

Professor Tanda

Information Systems / Cognitive Psychology / Computer Science / Human Computer Interaction / Information Technology / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer
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