Technology

WiDom: A Dominance Protocol for Wireless Medium Access

Engineering / Technology / Real Time / Wireless Lan / Medium Access Control / Upper Bound / Embedded Computing / MAC Protocol / Upper Bound / Embedded Computing / MAC Protocol

WiDom: A Dominance Protocol for Wireless Medium Access

Engineering / Technology / Real Time / Wireless Lan / Medium Access Control / Upper Bound / Embedded Computing / MAC Protocol / Upper Bound / Embedded Computing / MAC Protocol

Multipotential Mesenchymal Stem Cells Are Mobilized into Peripheral Blood by Hypoxia

Technology / Stem Cells / Biological Sciences / Hematopoietic Stem Cells / Cell Differentiation / Anoxia / Animals / Male / STEM / Bone marrow / Adipogenesis / Mesenchymal Stem Cell / Rats / Wistar Rats / Immunophenotyping / Chondrogenesis / Osteogenesis / Mesenchymal Stromal Cells / Anoxia / Animals / Male / STEM / Bone marrow / Adipogenesis / Mesenchymal Stem Cell / Rats / Wistar Rats / Immunophenotyping / Chondrogenesis / Osteogenesis / Mesenchymal Stromal Cells

Professor Tanda

Information Systems / Cognitive Psychology / Computer Science / Human Computer Interaction / Information Technology / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer

O Si Mesmo Como um Pós-Humano

Philosophy of Technology / Technology / Paul Ricoeur / Giorgio Agamben / Michel Foucault / Stanislaw Lem / Humanism, Anti-Humanism, and Post-Humanism / Hans Jonas / Oswald Spengler / Singularity / Gunther Anders / Technological singularity / Tecnologia / Platão / Hans Moravec / Ray Kurzweil / Gilles Lipovetsky / Michio Kaku / Filosofia Da Tecnologia / Pos Humanismo / Reconhecimento / José Bragança De Miranda / Singularidade / Mark Poster / Stanislaw Lem / Humanism, Anti-Humanism, and Post-Humanism / Hans Jonas / Oswald Spengler / Singularity / Gunther Anders / Technological singularity / Tecnologia / Platão / Hans Moravec / Ray Kurzweil / Gilles Lipovetsky / Michio Kaku / Filosofia Da Tecnologia / Pos Humanismo / Reconhecimento / José Bragança De Miranda / Singularidade / Mark Poster

Pulse Laser Deposited Nanostructured ZnO Thin Films: A Review

Engineering / Technology / Zinc Oxide / Lasers / Nanostructures / CHEMICAL SCIENCES / Particle Size / Surface Properties / Molecular Conformation / Materials Testing / Nanoscience and nanotechnology / CHEMICAL SCIENCES / Particle Size / Surface Properties / Molecular Conformation / Materials Testing / Nanoscience and nanotechnology

Using a neural network to backtranslate amino acid sequences

Genetics / Technology / Data Analysis / Neural Network / Biological Sciences / Nucleic Acids / Gene Structure / Degeneration / Backpropagation / Amino Acid Profile / Amino Acid Sequence / Open Reading Frame / Genetic Code / Nucleic Acid / Nucleic Acids / Gene Structure / Degeneration / Backpropagation / Amino Acid Profile / Amino Acid Sequence / Open Reading Frame / Genetic Code / Nucleic Acid

Remote nitrogen microwave plasma chemical vapor deposition from a tetramethyldisilazane precursor. 2. Properties of deposited silicon carbonitride films

Engineering / Technology / Physical sciences / Nitrogen / Refractive Index / Physical Optics / Structural Properties / Thin Solid Films / Elastic Modulus / Chemical Composition / Friction Coefficient / Physical Optics / Structural Properties / Thin Solid Films / Elastic Modulus / Chemical Composition / Friction Coefficient

Design of magnetic akaganeite-cyanobacteria hybrid biofilms

Engineering / Technology / Physical sciences / Thin Solid Films

Resistance to Brevicoryne brassicae in horticultural brassicas

Technology / Screening / Biological Sciences / Seasonality / Field Experiment / Soils / Sol / PEST / Genotype / Genetic Variability / Soils / Sol / PEST / Genotype / Genetic Variability

Resistance to Brevicoryne brassicae in horticultural brassicas

Technology / Screening / Biological Sciences / Seasonality / Field Experiment / Soils / Sol / PEST / Genotype / Genetic Variability / Soils / Sol / PEST / Genotype / Genetic Variability

Time Series Databases

Education / Technology / Educational Technology / Teacher Education / Database Systems / Databases / Teknik Informatika / Databases / Teknik Informatika

Complexidade e Privacidade Informacional: um estudo na Perspectiva Sistêmica

Complex Systems Science / Technology / Information Society / Privacy / Information Ethics / Philosophy of Computer Science / Philosophy of information / Digital Era / Philosophy of Computer Science / Philosophy of information / Digital Era
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