Participation

A rádio e os ouvintes: a fórmula de uma relação bipolar

Radio And Sound Studies / Radio / Participation / Public Opinion Research / The Listener

Conclusão geral (fim do livro coletivo coordenado por Stéphane Monclaire, \"A constituição desejada - SAIC as 72.719 sugestões enviadas pelos cidadãos brasileiros à Assembléia Nacional Constituinte\", Brasília, Cegraf Senado Federal, 1991, vol.1, pp. 187-195)

Political Participation / Participation / Brazil / Democracia Participativa / Brasil / Citizen participation / Opinião Pública / Participação Política / Participation et représentation politique / Constitucionalismo / Participação Popular / Constituição Federal Brasileira / Brésil / Assembleia Nacional Constituinte / Comportamento Político / Senado Federal / Citizen participation / Opinião Pública / Participação Política / Participation et représentation politique / Constitucionalismo / Participação Popular / Constituição Federal Brasileira / Brésil / Assembleia Nacional Constituinte / Comportamento Político / Senado Federal

Do \"Quarto de Casa\" ao Bairros - Requalificação dos bairros precários da cidade da Praia

Participation / Community Empowerment / Cape Verde / Slum upgrading / Inclusive Cities / Cidade Da Praia / Valparaíso / Cidade Da Praia / Valparaíso

Tesis Patricia Martinez Garcia.pdf

Governance / Empowerment / Participation / Feminism / Work and Labour / Galicia / Euskadi / Women in fisheries / Galicia / Euskadi / Women in fisheries

[Best Event Paper Award and Best Paper Award - Culture Track - SBGames 2016] A rede de negociações na arquitetura da cultura participativa de League of Legends // The network of negotiations at the architecture of participatory culture in League of Legends

Game Theory / Communication / Game studies / Media Studies / New Media / Media and Cultural Studies / Political Participation / Science Communication / Popular Culture / Digital Media / Community Engagement & Participation / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Resistance (Social) / Media Activism / Participation / Social Activism / Social Media / Video Game Theory / Cyberculture / Media / Fan Cultures / Digital Games / Convergence / Fandom / Online Fandom / Fan Theory and Culture / Community Participation / Media Convergence / Cybercultures / Youth Political Participation / Cultural power and resistance / Digital Theory and Culture / Activism / New Media Studies / Community-Based Participatory Research / Youth activism / Cibercultura / Games / Convergence Culture / Paratexts / New Media and Digital Culture / Mídias Digitais / Fanzines / Digital Activism / Citizen participation / Cultura Popular / Resistance / New Media and Political Activism / Online activism / Cultural Activism / Fanfiction / Fan Communities / Protest and resistance / Gamers / Digital Cultures / Cultura da Convergência / New Media and Political Communication / Online Fandom Culture / Activismo / Digital Culture, Cyberculture, New Media Studies / Community participation and engagement / Games and Culture / Mídia / Culturas Populares / Communications and New Media / Fandom Studies / League of Legends / Jenkins Henry / Cyberculture Studies / Cultures of Participation / Media and Cultural Studies / Political Participation / Science Communication / Popular Culture / Digital Media / Community Engagement & Participation / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Resistance (Social) / Media Activism / Participation / Social Activism / Social Media / Video Game Theory / Cyberculture / Media / Fan Cultures / Digital Games / Convergence / Fandom / Online Fandom / Fan Theory and Culture / Community Participation / Media Convergence / Cybercultures / Youth Political Participation / Cultural power and resistance / Digital Theory and Culture / Activism / New Media Studies / Community-Based Participatory Research / Youth activism / Cibercultura / Games / Convergence Culture / Paratexts / New Media and Digital Culture / Mídias Digitais / Fanzines / Digital Activism / Citizen participation / Cultura Popular / Resistance / New Media and Political Activism / Online activism / Cultural Activism / Fanfiction / Fan Communities / Protest and resistance / Gamers / Digital Cultures / Cultura da Convergência / New Media and Political Communication / Online Fandom Culture / Activismo / Digital Culture, Cyberculture, New Media Studies / Community participation and engagement / Games and Culture / Mídia / Culturas Populares / Communications and New Media / Fandom Studies / League of Legends / Jenkins Henry / Cyberculture Studies / Cultures of Participation

A TV portuguesa à procura de cumprir uma promessa de participação

Media Sociology / Political Sociology / New Media / Media and Cultural Studies / Television Studies / Political Science / Participation / Citizenship Theory / Television / Dispositif (Apparatus-Theory) / MEDIA SOCIOLOGY / Political Science / Participation / Citizenship Theory / Television / Dispositif (Apparatus-Theory) / MEDIA SOCIOLOGY

Temporalités cachées dans Campo Urbano Transbordeur.pdf

Participation / History of photography / 20th century Italian art

TELEVISÃO E NOVOS MEIOS

Television Studies / Participation / Audience Participation / Convergence Culture
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