Activismo

Prefiguração de contrapúblicos em Brad – Uma noite mais nas barricadas

Critical Theory / Critical Discourse Studies / Democracy and Cyber-Democracy Theory and Practice / Documentary (Film Studies) / Critical Thinking / Computer-Mediated Communication / Political communication / Media Activism / Social Activism / Critical Discourse Analysis / Documentary Film / Cybercultures / Activism / Documentary Filmmaking / Art and Activism / Documentary / Hacking / Ethical Hacking / Interactive Documentary / Digital Activism / Hackers / New Media and Political Activism / Online activism / Documental / Cine documental / Activismo / Ativismo digital / Arte Ativista / Ativismo / Ativismo Global / Ciber Ativismo / Ativismo Hacker / Computer-Mediated Communication / Political communication / Media Activism / Social Activism / Critical Discourse Analysis / Documentary Film / Cybercultures / Activism / Documentary Filmmaking / Art and Activism / Documentary / Hacking / Ethical Hacking / Interactive Documentary / Digital Activism / Hackers / New Media and Political Activism / Online activism / Documental / Cine documental / Activismo / Ativismo digital / Arte Ativista / Ativismo / Ativismo Global / Ciber Ativismo / Ativismo Hacker

Libertad o la guerra contra nosotros mismos (2015)

Cultural Theory / Filosofía Política / Movimientos sociales / Redes sociales / Globalización / Capitalismo / Activismo / Terrorismo / Neoliberalismo / Pensamiento Político / Capitalismo / Activismo / Terrorismo / Neoliberalismo / Pensamiento Político

Protagonismos [Español] (2010)

Education / Feminism / Gender and Design / Educación / Feminismo / Diseño Industrial / Futbol / Diseño Grafico / Género / Activismo / Diseño Industrial / Futbol / Diseño Grafico / Género / Activismo

Lo cotidiano es político

Newspaper / Activismo / Cotidianidad

A anatomia de um movimento comunicativo on-line: o ativismo de fã-gamers em League of Legends como inteligência coletiva

Game Theory / Game studies / Popular Culture / Collective Intelligence / Video Games / Digital Culture / Fan Studies / Media Activism / Pop Culture / Social Activism / Fan Cultures / Fandom / Online Fandom / Collective Intentionality / Fan Theory and Culture / Cybercultures / Digital Theory and Culture / Activism / Cibercultura / Games / Digital Activism / Cultura Popular / Fan Communities / Gamers / Jogos Digitais / Activismo / Fandom Studies / Digital Culture / Fan Studies / Media Activism / Pop Culture / Social Activism / Fan Cultures / Fandom / Online Fandom / Collective Intentionality / Fan Theory and Culture / Cybercultures / Digital Theory and Culture / Activism / Cibercultura / Games / Digital Activism / Cultura Popular / Fan Communities / Gamers / Jogos Digitais / Activismo / Fandom Studies

O ativismo de fã-gamers nas relações de consumo e produção: práticas e tensões de resistência e participação em uma comunidade de League of Legends

Cultural Studies / Game Theory / Game studies / Participatory Research / Ethnography / Popular Culture / Computer Games Technology / Video Games / Participatory Culture / Consumption Studies / Multiplayer Online Games / Media Activism / Social Activism / Video Game Theory / Ethnography (Research Methodology) / Ethnography of Communication / Fan Cultures / Digital Games / Fandom / Online Fandom / Fan Theory and Culture / Digital Ethnography / Ethnographic Methods / Activism / Youth activism / Games / Digital Activism / Cultura Popular / New Media and Political Activism / Online activism / Cultural Activism / Gamers / Consumo / Jogos Digitais / Activismo / Consumption Culture / Game Studies / Resistencia Social / Popular Culture / Computer Games Technology / Video Games / Participatory Culture / Consumption Studies / Multiplayer Online Games / Media Activism / Social Activism / Video Game Theory / Ethnography (Research Methodology) / Ethnography of Communication / Fan Cultures / Digital Games / Fandom / Online Fandom / Fan Theory and Culture / Digital Ethnography / Ethnographic Methods / Activism / Youth activism / Games / Digital Activism / Cultura Popular / New Media and Political Activism / Online activism / Cultural Activism / Gamers / Consumo / Jogos Digitais / Activismo / Consumption Culture / Game Studies / Resistencia Social

A biopolítica do corpo feminino em estratégias contemporâneas de ativismo digital/ Biopolitics of Female Body in Contemporary Strategies of Digital Activism

Cultural Studies / Feminist Sociology / New Media / Media and Cultural Studies / Feminist Theory / Digital Humanities / Social Networks / Performance Studies / Digital Media / Community Engagement & Participation / Student Motivation And Engagement / Feminist Philosophy / Political Science / Performance Art / The Body / Political communication / Media Activism / Social Activism / Performance / Feminism / Body Image / Sociology of the Body / Biopolitics / Islamic feminism / Feminist activism / Body in Performance / Cyborg Feminism / Feminist Art / Civic Engagement / Transnational Feminism / Biopower / Feminist Research Methods / Visual and Cultural Studies / Feminist Literary Theory and Gender Studies / Feminism(s) / Activism / Art and Activism / Feminism and Social Justice / Advocacy and Activism / Youth activism / Cibercultura / Globalization. Digital Economy. Digital Inclusion. Global Political Economy. International Relations. Feminism and Women and Policy . / Mass Communication and New Media / Feminismo / Digital Activism / Biopolitica, Violencia Y Miedo / Estudos de Gênero (Gender Studies) / New Media and Political Activism / Biopolitica / Feminist Cultural Activisms / Online activism / Cultural Activism / Biopower and Biopolitics / Estudos Culturais / Feminisme / Feminismos / Biopolítica / Novas Tecnologias / Activismo / Ativismo digital / Political Participation, Digital Media, Internet / Teoría de género y feminismo / Female body / Pussy Riot / Biopoliticas / Mulher E Arte / Biopolitics of Information and Communications / Engajamento Digital / Estudios De Género Y Feminismo / Gender and Femenism / Ativismo / Ciber Ativismo / Feminismo E Transformação Cultural / Arabic Feminism / Imagem e política / Digital Humanities / Social Networks / Performance Studies / Digital Media / Community Engagement & Participation / Student Motivation And Engagement / Feminist Philosophy / Political Science / Performance Art / The Body / Political communication / Media Activism / Social Activism / Performance / Feminism / Body Image / Sociology of the Body / Biopolitics / Islamic feminism / Feminist activism / Body in Performance / Cyborg Feminism / Feminist Art / Civic Engagement / Transnational Feminism / Biopower / Feminist Research Methods / Visual and Cultural Studies / Feminist Literary Theory and Gender Studies / Feminism(s) / Activism / Art and Activism / Feminism and Social Justice / Advocacy and Activism / Youth activism / Cibercultura / Globalization. Digital Economy. Digital Inclusion. Global Political Economy. International Relations. Feminism and Women and Policy . / Mass Communication and New Media / Feminismo / Digital Activism / Biopolitica, Violencia Y Miedo / Estudos de Gênero (Gender Studies) / New Media and Political Activism / Biopolitica / Feminist Cultural Activisms / Online activism / Cultural Activism / Biopower and Biopolitics / Estudos Culturais / Feminisme / Feminismos / Biopolítica / Novas Tecnologias / Activismo / Ativismo digital / Political Participation, Digital Media, Internet / Teoría de género y feminismo / Female body / Pussy Riot / Biopoliticas / Mulher E Arte / Biopolitics of Information and Communications / Engajamento Digital / Estudios De Género Y Feminismo / Gender and Femenism / Ativismo / Ciber Ativismo / Feminismo E Transformação Cultural / Arabic Feminism / Imagem e política

Utopías artísticas de revuelta, Press.

Social Movements / Art History / Performing Arts / Art / Art Theory / Performance Studies / Contemporary Art / Social Movement / Utopian Studies / Media Activism / Social Activism / Transnational Social Movements / Art, Place And Utopia / Social movements and revolution / Street Art / Utopianism / Visual Arts / Urban Social Movements / Activism / Art and Activism / Happenings / Youth activism / Utopia / New social movements / Digital Activism / Artes / Utopian Thought / Communalism / Utopias / Utopia/dystopia / Direct Action / Artivism / Activismo / Ecologismo / Ecologism / Art Installations, Performance Art and Art Happenings / Pragmatic Utopism / Utopia/Distopia / Movimiento ecologista / Anarch ecologism / History of utopian thought / Radical and Utopian Architecture / Utopian Communities / Antiglobalization Social Movements / Utopia and Utopianism / Anti Capitalist Social Movements / Social Movements/Civil Society / Utopismo / Performance Studies / Contemporary Art / Social Movement / Utopian Studies / Media Activism / Social Activism / Transnational Social Movements / Art, Place And Utopia / Social movements and revolution / Street Art / Utopianism / Visual Arts / Urban Social Movements / Activism / Art and Activism / Happenings / Youth activism / Utopia / New social movements / Digital Activism / Artes / Utopian Thought / Communalism / Utopias / Utopia/dystopia / Direct Action / Artivism / Activismo / Ecologismo / Ecologism / Art Installations, Performance Art and Art Happenings / Pragmatic Utopism / Utopia/Distopia / Movimiento ecologista / Anarch ecologism / History of utopian thought / Radical and Utopian Architecture / Utopian Communities / Antiglobalization Social Movements / Utopia and Utopianism / Anti Capitalist Social Movements / Social Movements/Civil Society / Utopismo

Crisis de comunidades, crisis de universales

Cultural Studies / Anarchism / Anarchist Studies / Ecología de comunidades / Anarquismo / Activismo

“Não vou deixar usarem a minha cultura”! O papel da cultura no ativismo de fã-gamers em League of Legends

Game Theory / Communication / Game studies / Intercultural Communication / Science Communication / Popular Culture / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Media Activism / Social Activism / Communication Theory / Cyberculture / Fan Cultures / Digital Games / Fandom / Online Fandom / Fan Theory and Culture / Sociability / Cybercultures / Digital Theory and Culture / Activism / Youth activism / Cibercultura / Games / New Media and Digital Culture / Sociality / Digital Activism / Cultura Popular / New Media and Political Activism / New media, Social Network Sites and Youth Practices, Youth Online sociability and Identity, Media and Digital Literacies, Participation and Civic Engagement, and Tensions between Public and Private / Youth Online Sociability and Identity / Online activism / Fanfiction / Fan Communities / Gamers / Digital Cultures / Activismo / Digital Culture, Cyberculture, New Media Studies / Forms of Sociality / Popular Culture / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Media Activism / Social Activism / Communication Theory / Cyberculture / Fan Cultures / Digital Games / Fandom / Online Fandom / Fan Theory and Culture / Sociability / Cybercultures / Digital Theory and Culture / Activism / Youth activism / Cibercultura / Games / New Media and Digital Culture / Sociality / Digital Activism / Cultura Popular / New Media and Political Activism / New media, Social Network Sites and Youth Practices, Youth Online sociability and Identity, Media and Digital Literacies, Participation and Civic Engagement, and Tensions between Public and Private / Youth Online Sociability and Identity / Online activism / Fanfiction / Fan Communities / Gamers / Digital Cultures / Activismo / Digital Culture, Cyberculture, New Media Studies / Forms of Sociality

El erotismo háptico de Nuno Ramos

Cuerpo / Activismo / Erotismo / Literatura Brasileira Contemporânea / Literatura Brasileña / Nuno Ramos

A Investigação e Inovação Responsáveis em sala de aula: Módulos de ensino IRRESISTIBLE

Science Education / Social Activism / Activism / Exhibitions / Activismo / Educação em ciências / Ativismo / Making of Interactive Exhibits / IRRESISTIBLE project / Educação em ciências / Ativismo / Making of Interactive Exhibits / IRRESISTIBLE project

Ativismo Digital e Imagem: estratégias de engajamento e mobilização em rede

Cultural Studies / Communication / Visual Studies / Intercultural Communication / Media and Cultural Studies / Cultural Sociology / Feminist Theory / Digital Humanities / Middle East Studies / Wireless Communications / Digital Media / Visual Culture / Community Engagement & Participation / Mass Communication / Politics / Digital Culture / Political communication / Media Activism / Social Activism / Francis Bacon / Visual Communication / Biopolitics / Youth Civic Engagement / Middle East Politics / Feminist activism / Text And Image / Civic Engagement / Electronics and communication / Feminist Literary Theory and Gender Studies / Activism / Politics of the Body / Art and Activism / Advocacy and Activism / Youth activism / Estudios Culturales / LGBTq Activisms / Engagement / Communication Studies / Biopolitics (in Agamben, Foucault and Negri) / Digital Activism / New Media and Political Activism / Digital Politics / Biopolitica / Feminist Cultural Activisms / Cultural Activism / Biopower and Biopolitics / Cultura Visual / Estudos Culturais / Global Politics / Body politics / Arab Spring (Arab Revolts) / Biopolítica / Primavera Árabe / Activismo / Estética y Teorías del arte. Arte contemporáneo. Etica y política. / Ativismo digital / Community participation and engagement / Cidadania Digital / Tecnologias da Informação e da Comunicação (TIC) na Educação / NETACTIVISMO / Neda Agha Soltan / Ativismo / Images and Politics / Arte E Política / Ciber Ativismo / Netativismo / Cultural Sociology / Feminist Theory / Digital Humanities / Middle East Studies / Wireless Communications / Digital Media / Visual Culture / Community Engagement & Participation / Mass Communication / Politics / Digital Culture / Political communication / Media Activism / Social Activism / Francis Bacon / Visual Communication / Biopolitics / Youth Civic Engagement / Middle East Politics / Feminist activism / Text And Image / Civic Engagement / Electronics and communication / Feminist Literary Theory and Gender Studies / Activism / Politics of the Body / Art and Activism / Advocacy and Activism / Youth activism / Estudios Culturales / LGBTq Activisms / Engagement / Communication Studies / Biopolitics (in Agamben, Foucault and Negri) / Digital Activism / New Media and Political Activism / Digital Politics / Biopolitica / Feminist Cultural Activisms / Cultural Activism / Biopower and Biopolitics / Cultura Visual / Estudos Culturais / Global Politics / Body politics / Arab Spring (Arab Revolts) / Biopolítica / Primavera Árabe / Activismo / Estética y Teorías del arte. Arte contemporáneo. Etica y política. / Ativismo digital / Community participation and engagement / Cidadania Digital / Tecnologias da Informação e da Comunicação (TIC) na Educação / NETACTIVISMO / Neda Agha Soltan / Ativismo / Images and Politics / Arte E Política / Ciber Ativismo / Netativismo

[Best Event Paper Award and Best Paper Award - Culture Track - SBGames 2016] A rede de negociações na arquitetura da cultura participativa de League of Legends // The network of negotiations at the architecture of participatory culture in League of Legends

Game Theory / Communication / Game studies / Media Studies / New Media / Media and Cultural Studies / Political Participation / Science Communication / Popular Culture / Digital Media / Community Engagement & Participation / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Resistance (Social) / Media Activism / Participation / Social Activism / Social Media / Video Game Theory / Cyberculture / Media / Fan Cultures / Digital Games / Convergence / Fandom / Online Fandom / Fan Theory and Culture / Community Participation / Media Convergence / Cybercultures / Youth Political Participation / Cultural power and resistance / Digital Theory and Culture / Activism / New Media Studies / Community-Based Participatory Research / Youth activism / Cibercultura / Games / Convergence Culture / Paratexts / New Media and Digital Culture / Mídias Digitais / Fanzines / Digital Activism / Citizen participation / Cultura Popular / Resistance / New Media and Political Activism / Online activism / Cultural Activism / Fanfiction / Fan Communities / Protest and resistance / Gamers / Digital Cultures / Cultura da Convergência / New Media and Political Communication / Online Fandom Culture / Activismo / Digital Culture, Cyberculture, New Media Studies / Community participation and engagement / Games and Culture / Mídia / Culturas Populares / Communications and New Media / Fandom Studies / League of Legends / Jenkins Henry / Cyberculture Studies / Cultures of Participation / Media and Cultural Studies / Political Participation / Science Communication / Popular Culture / Digital Media / Community Engagement & Participation / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Resistance (Social) / Media Activism / Participation / Social Activism / Social Media / Video Game Theory / Cyberculture / Media / Fan Cultures / Digital Games / Convergence / Fandom / Online Fandom / Fan Theory and Culture / Community Participation / Media Convergence / Cybercultures / Youth Political Participation / Cultural power and resistance / Digital Theory and Culture / Activism / New Media Studies / Community-Based Participatory Research / Youth activism / Cibercultura / Games / Convergence Culture / Paratexts / New Media and Digital Culture / Mídias Digitais / Fanzines / Digital Activism / Citizen participation / Cultura Popular / Resistance / New Media and Political Activism / Online activism / Cultural Activism / Fanfiction / Fan Communities / Protest and resistance / Gamers / Digital Cultures / Cultura da Convergência / New Media and Political Communication / Online Fandom Culture / Activismo / Digital Culture, Cyberculture, New Media Studies / Community participation and engagement / Games and Culture / Mídia / Culturas Populares / Communications and New Media / Fandom Studies / League of Legends / Jenkins Henry / Cyberculture Studies / Cultures of Participation
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