Media and Cultural Studies

Os estudos das imagens segundo André Gunthert

Cultural History / Cultural Studies / Media and Cultural Studies / Social Media / Images and history

Construção identitária na cobertura jornalística do Carnaval de Salvador: reflexões sobre a ideia de baianidade

Cultural Studies / Media and Cultural Studies / Social Identity / Carnival Industry

Ativismo Digital e Imagem: estratégias de engajamento e mobilização em rede

Cultural Studies / Communication / Visual Studies / Intercultural Communication / Media and Cultural Studies / Cultural Sociology / Feminist Theory / Digital Humanities / Middle East Studies / Wireless Communications / Digital Media / Visual Culture / Community Engagement & Participation / Mass Communication / Politics / Digital Culture / Political communication / Media Activism / Social Activism / Francis Bacon / Visual Communication / Biopolitics / Youth Civic Engagement / Middle East Politics / Feminist activism / Text And Image / Civic Engagement / Electronics and communication / Feminist Literary Theory and Gender Studies / Activism / Politics of the Body / Art and Activism / Advocacy and Activism / Youth activism / Estudios Culturales / LGBTq Activisms / Engagement / Communication Studies / Biopolitics (in Agamben, Foucault and Negri) / Digital Activism / New Media and Political Activism / Digital Politics / Biopolitica / Feminist Cultural Activisms / Cultural Activism / Biopower and Biopolitics / Cultura Visual / Estudos Culturais / Global Politics / Body politics / Arab Spring (Arab Revolts) / Biopolítica / Primavera Árabe / Activismo / Estética y Teorías del arte. Arte contemporáneo. Etica y política. / Ativismo digital / Community participation and engagement / Cidadania Digital / Tecnologias da Informação e da Comunicação (TIC) na Educação / NETACTIVISMO / Neda Agha Soltan / Ativismo / Images and Politics / Arte E Política / Ciber Ativismo / Netativismo / Cultural Sociology / Feminist Theory / Digital Humanities / Middle East Studies / Wireless Communications / Digital Media / Visual Culture / Community Engagement & Participation / Mass Communication / Politics / Digital Culture / Political communication / Media Activism / Social Activism / Francis Bacon / Visual Communication / Biopolitics / Youth Civic Engagement / Middle East Politics / Feminist activism / Text And Image / Civic Engagement / Electronics and communication / Feminist Literary Theory and Gender Studies / Activism / Politics of the Body / Art and Activism / Advocacy and Activism / Youth activism / Estudios Culturales / LGBTq Activisms / Engagement / Communication Studies / Biopolitics (in Agamben, Foucault and Negri) / Digital Activism / New Media and Political Activism / Digital Politics / Biopolitica / Feminist Cultural Activisms / Cultural Activism / Biopower and Biopolitics / Cultura Visual / Estudos Culturais / Global Politics / Body politics / Arab Spring (Arab Revolts) / Biopolítica / Primavera Árabe / Activismo / Estética y Teorías del arte. Arte contemporáneo. Etica y política. / Ativismo digital / Community participation and engagement / Cidadania Digital / Tecnologias da Informação e da Comunicação (TIC) na Educação / NETACTIVISMO / Neda Agha Soltan / Ativismo / Images and Politics / Arte E Política / Ciber Ativismo / Netativismo

DA INDUSTRIA CULTURAL A CULTURA VISUAL CONTEMPORANEA: esclarecimentos sobre Fotografia, Memoria e Poder

Media and Cultural Studies / Sociologia / Memoria Histórica / Indústria Cultural / Cultura Visual / Fotografia / Memória social / Fotografia / Memória social

Figuras da violência moderna - confluências Brasil-Canadá.pdf

Comparative Literature / Media and Cultural Studies / Violence / Literatura Comparada / Relações Brasil-Canadá / Representações da violência / Brazil-Canada ralations / Representações da violência / Brazil-Canada ralations

Mais Anúncios à Lupa

Media Studies / Media and Cultural Studies / Advertising / Advertising and Media / Publicidade

Journal of Contemporary Thought: Global South Cultural Dialogue Project

Cultural Studies / Media and Cultural Studies / Translation theory / Translation

o cinema, o jogo e A cultura

Media and Cultural Studies / Cultural Anthropology / Cinema Studies

Mídias táticas: os fanzines como fontes para a pesquisa histórica

Media and Cultural Studies / Cultura urbana / Fanzine

Controvérsias meméticas: o ultradarwinismo de Dawkins, Dennett e Blackmore. 2009. 467p. Tese (Doutorado em Filosofia) – Pontifícia Universidade Católica do Rio deJaneiro, Rio de Janeiro

Marketing / Cultural History / Neuroscience / Cultural Studies / Gene Culture Coevolution / Philosophy / Philosophy of Mind / Philosophy of Science / Media and Cultural Studies / Cultural Sociology / Social Marketing / Cultural Heritage / Cultural Transmission (Evolutionary Biology) / Propaganda / Social and Cultural Anthropology / Mirror Neurons / Cultural Theory / Coevolution / Memetics (Evolutionary Biology) / Cultural Psychology / International Marketing / Cultural Evolution / Marketing Research / Internet memes / Daniel Dennett / Publicidade / Cultural Heritage Management / History Of Propaganda / Cognitive Neuroscience / Marketing Strategy / Cultural Anthropology / Filosofia De Las Ciencias / Filosofia De La Mente / Filosofia De La Biologia / Internet Marketing / Behavioral Neuroscience / Mimicry (Coevolution) / Memetics (Philosophy) / Social Media Marketing / Filosofía Latinoamericana / Memes / Publicity / Filosofía de la Ciencia / Filosofía / Antropología cultural / Marketing Strategies / Neurociencias / Filosofia da Mente / Antropología Social / Marketing Communications / Antropología / Publicidade E Propaganda / Richard Dawkins / Neurociencia / Evolución cultural / Filosofia da Ciência / Neurociências / Memetics / Antropology Social / Memes, Memetics / Social and Cultural Evolution / Filosofia Da Biologia / Transmission of Cultural Tradition Via Memes / Models of Cultural Evolution / Evolução Do Comportamento Humano / Evolução Humana / Neurociencias cognitivas / Neurociencia Cognitiva / História E Filosofia Da Biologia / Evolutionary Cultural Archaeology documenting/modeling/simulating the Evolutionary Pasts/futures of Known Systems (Arts / Antropology / Memética / Antropologia / Filosofia / Luigi Luca Cavalli-Sforza / Neurosciences / Philosophy / Philosophy of Mind / Philosophy of Science / Media and Cultural Studies / Cultural Sociology / Social Marketing / Cultural Heritage / Cultural Transmission (Evolutionary Biology) / Propaganda / Social and Cultural Anthropology / Mirror Neurons / Cultural Theory / Coevolution / Memetics (Evolutionary Biology) / Cultural Psychology / International Marketing / Cultural Evolution / Marketing Research / Internet memes / Daniel Dennett / Publicidade / Cultural Heritage Management / History Of Propaganda / Cognitive Neuroscience / Marketing Strategy / Cultural Anthropology / Filosofia De Las Ciencias / Filosofia De La Mente / Filosofia De La Biologia / Internet Marketing / Behavioral Neuroscience / Mimicry (Coevolution) / Memetics (Philosophy) / Social Media Marketing / Filosofía Latinoamericana / Memes / Publicity / Filosofía de la Ciencia / Filosofía / Antropología cultural / Marketing Strategies / Neurociencias / Filosofia da Mente / Antropología Social / Marketing Communications / Antropología / Publicidade E Propaganda / Richard Dawkins / Neurociencia / Evolución cultural / Filosofia da Ciência / Neurociências / Memetics / Antropology Social / Memes, Memetics / Social and Cultural Evolution / Filosofia Da Biologia / Transmission of Cultural Tradition Via Memes / Models of Cultural Evolution / Evolução Do Comportamento Humano / Evolução Humana / Neurociencias cognitivas / Neurociencia Cognitiva / História E Filosofia Da Biologia / Evolutionary Cultural Archaeology documenting/modeling/simulating the Evolutionary Pasts/futures of Known Systems (Arts / Antropology / Memética / Antropologia / Filosofia / Luigi Luca Cavalli-Sforza / Neurosciences

A natureza comunicativa da cultura: a Festividade de Carimbó de São Benedito de Santarém Novo – Pará 

Media and Cultural Studies / Social and Cultural Anthropology / Cultural Theory / Amazonia / Amazonian Ethnology / Amazon / Carimbó / Amazon / Carimbó

Os memes como micronarrativas da cultura pop: interação, criatividade e reapropriação pelos fãs de Game of Thrones no Facebook

Cultural Studies / Aesthetics / Media and Cultural Studies / Social Networks / Internet Studies / Digital Literacy / Popular Culture / Digital Media / Humor / Subcultures / Audience and Reception Studies / Participatory Culture / Digital Culture / Pop Culture / Social Media / Intertextuality / Facebook / Fan Cultures / Fandom / Internet memes / Online Fandom / Youth Subcultures / Series TV / Humor Studies / Cybercultures / Seriality / Cibercultura / Memes / Facebook Studies / Redes Sociais / Analise de Redes Sociais / TV Series / Game of Thrones / Internet Humor / Fandom Studies / Meme studies / Digital Literacy / Popular Culture / Digital Media / Humor / Subcultures / Audience and Reception Studies / Participatory Culture / Digital Culture / Pop Culture / Social Media / Intertextuality / Facebook / Fan Cultures / Fandom / Internet memes / Online Fandom / Youth Subcultures / Series TV / Humor Studies / Cybercultures / Seriality / Cibercultura / Memes / Facebook Studies / Redes Sociais / Analise de Redes Sociais / TV Series / Game of Thrones / Internet Humor / Fandom Studies / Meme studies

Apuntes de nuestro tiempo

Media and Cultural Studies / Cultural Heritage / Popular Culture / Culture

[Best Event Paper Award and Best Paper Award - Culture Track - SBGames 2016] A rede de negociações na arquitetura da cultura participativa de League of Legends // The network of negotiations at the architecture of participatory culture in League of Legends

Game Theory / Communication / Game studies / Media Studies / New Media / Media and Cultural Studies / Political Participation / Science Communication / Popular Culture / Digital Media / Community Engagement & Participation / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Resistance (Social) / Media Activism / Participation / Social Activism / Social Media / Video Game Theory / Cyberculture / Media / Fan Cultures / Digital Games / Convergence / Fandom / Online Fandom / Fan Theory and Culture / Community Participation / Media Convergence / Cybercultures / Youth Political Participation / Cultural power and resistance / Digital Theory and Culture / Activism / New Media Studies / Community-Based Participatory Research / Youth activism / Cibercultura / Games / Convergence Culture / Paratexts / New Media and Digital Culture / Mídias Digitais / Fanzines / Digital Activism / Citizen participation / Cultura Popular / Resistance / New Media and Political Activism / Online activism / Cultural Activism / Fanfiction / Fan Communities / Protest and resistance / Gamers / Digital Cultures / Cultura da Convergência / New Media and Political Communication / Online Fandom Culture / Activismo / Digital Culture, Cyberculture, New Media Studies / Community participation and engagement / Games and Culture / Mídia / Culturas Populares / Communications and New Media / Fandom Studies / League of Legends / Jenkins Henry / Cyberculture Studies / Cultures of Participation / Media and Cultural Studies / Political Participation / Science Communication / Popular Culture / Digital Media / Community Engagement & Participation / Computer Games Technology / Video Games / Use of story-telling in games / Digital Culture / Culture / Fan Studies / Multiplayer Online Games / Resistance (Social) / Media Activism / Participation / Social Activism / Social Media / Video Game Theory / Cyberculture / Media / Fan Cultures / Digital Games / Convergence / Fandom / Online Fandom / Fan Theory and Culture / Community Participation / Media Convergence / Cybercultures / Youth Political Participation / Cultural power and resistance / Digital Theory and Culture / Activism / New Media Studies / Community-Based Participatory Research / Youth activism / Cibercultura / Games / Convergence Culture / Paratexts / New Media and Digital Culture / Mídias Digitais / Fanzines / Digital Activism / Citizen participation / Cultura Popular / Resistance / New Media and Political Activism / Online activism / Cultural Activism / Fanfiction / Fan Communities / Protest and resistance / Gamers / Digital Cultures / Cultura da Convergência / New Media and Political Communication / Online Fandom Culture / Activismo / Digital Culture, Cyberculture, New Media Studies / Community participation and engagement / Games and Culture / Mídia / Culturas Populares / Communications and New Media / Fandom Studies / League of Legends / Jenkins Henry / Cyberculture Studies / Cultures of Participation

A TV portuguesa à procura de cumprir uma promessa de participação

Media Sociology / Political Sociology / New Media / Media and Cultural Studies / Television Studies / Political Science / Participation / Citizenship Theory / Television / Dispositif (Apparatus-Theory) / MEDIA SOCIOLOGY / Political Science / Participation / Citizenship Theory / Television / Dispositif (Apparatus-Theory) / MEDIA SOCIOLOGY
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