User Interface

O Constructo da Informação no Espaço

Semiotics / Human Computer Interaction / Information Theory / User Experience (UX) / Visual Semiotics / Augmented Reality / User Centred Design / Communication Theory / User Interface / Affordance Theory / Charles S. Peirce / HCI / Affordances / Peircean Semiotics / Mobile Augmented Reality / Semiótica / Estudios De Semiotica / Semiotica / J. J. Gibson / Thing in Itself / Shannon Information Theory / Edward T Hall / Semiotica Visual / Augmented Reality / User Centred Design / Communication Theory / User Interface / Affordance Theory / Charles S. Peirce / HCI / Affordances / Peircean Semiotics / Mobile Augmented Reality / Semiótica / Estudios De Semiotica / Semiotica / J. J. Gibson / Thing in Itself / Shannon Information Theory / Edward T Hall / Semiotica Visual

Paper to parameters

Environmental Science / Computer Vision / User Interface / Complex System / Agent Based Model / Tangible User interface

A multimedia database supporting a generic computer based quality management system

System Management / User Interface / Multimedia Database / Quality Management System / Application development / Point of View

PARADIGMAS DE CRITÉRIOS ERGONÔMICOS PARA AVALIAÇÃO DE INTERFACES WEB: UM PARADOXO?

Design / Heuristics / User Experience (UX) / User Centred Design / User Interface / User interfaces / User Interface Evaluation / Heuristics Evaluation / User interfaces / User Interface Evaluation / Heuristics Evaluation

SRF test areas cryogenic system controls graphical user interface

User Interface / Facility Location / Control system / Graphic User Interface Design / Client Server / Graphical Representation

Jogabilidade Assimétrica: Uma Análise do Nintendo Wii U

Interaction Design / Game Design / Video Games / Video Game Design / Video Game Development and Production / Gameplay (Video Game Design) / User Interface / Gameplay Experience / Game Mechanics / Jogos Digitais / Nintendo / Gameplay Analysis / Assymetric Gameplay / Wii U / Gameplay (Video Game Design) / User Interface / Gameplay Experience / Game Mechanics / Jogos Digitais / Nintendo / Gameplay Analysis / Assymetric Gameplay / Wii U

O Relacionamento entre Mecânicas e Interação nos Games

Human Computer Interaction / Interaction Design / Game Design / Video Game Development and Production / Human-Computer Interaction for Games / Gameplay (Video Game Design) / User Interface / Design of computer games / Game Design and Programming / Game Mechanics / User Interface in Video Games / Jogos Digitais / Game Mechanics, Computer Augmented Board Games / Gameplay (Video Game Design) / User Interface / Design of computer games / Game Design and Programming / Game Mechanics / User Interface in Video Games / Jogos Digitais / Game Mechanics, Computer Augmented Board Games

GIS as a Tool for Seismological Data Processing

Geophysics / Data Management / User Interface / Graphic User Interface Design / Special functions / Network Topology / Data Processing / Object Oriented / Network Topology / Data Processing / Object Oriented

EU Project SILC — Personal Bio-Sensor Based Alarm System

Physiology / Quality of life / User Interface / Independent Living / Care

A Parallel Self-Modifying Default Reasoning System

User Interface / Real Time / Default Reasoning

A Knowledge-Based Query System for Biological Databases

User Interface / World Wide Web / Knowledge base / Experimental Data / Biological Database

GIS as a Tool for Seismological Data Processing

Geophysics / Data Management / User Interface / Graphic User Interface Design / Special functions / Network Topology / Data Processing / Object Oriented / Network Topology / Data Processing / Object Oriented

A remote user interface to modelica robot models

User Interface / Scientific Communication / Robot Arm / Space Robotics

Midas

Software Engineering / User Interface / Java Programming / Declarative Programming / Rule Based
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