Cybercultures

Ciberteologia: Teologia no Cenário Contemporâneo Global

Cybertheology / Cybercultures / Comunicação / Teologia / Cultura digital / Ciberteologia / Geração Y / Ciberteologia / Geração Y

SILVA, Ana Marques (2016), Recensão de PO.EX Essays from Portugal on Cyberliterature and Intermedia, Revista Colóquio/Letras, nº 191, Fundação Calouste Gulbenkian. ISSN 0010-1451.

Literary Criticism / Intermedia / Literary Theory / Cybercultures / Experimental Poetry / Ciberliteratura / Literatura Portuguesa / Ciberliteratura / Literatura Portuguesa

Realidades Sintéticas e MMORPGS para a Comunicação

Virtual Reality (Computer Graphics) / Cybercultures / Cyberspace / The Internet / Games / Communication Studies

Marvel AR e a dispositivação da leitura de histórias em quadrinhos

Communication / Augmented Reality / Transmedial Storytelling / Cybercultures / Comics and Graphic Novels / Transmedia / Marvel Comics / Transmedia / Marvel Comics

Felipe Neto em performance no YouTube: uma responsabilidade mútua entre performer e audiências

New Media / Audience and Reception Studies / Cybercultures / Youtube

O lado escuro da rede, eclipsado pelo espelho de afinidades

Media Studies / Cybercultures / The Internet / Book Reviews

Tecnologia e configurações do humano

Philosophy of Technology / Gilbert Simondon / Sociology of Technology / Cybercultures / Sociologia / Filosofia Da Tecnologia / Hermínio Martins / Science and Technology Studies / José Luís Garcia / Adrien Mackenzie / Moisés de Lemos Martins / Filosofia Da Tecnologia / Hermínio Martins / Science and Technology Studies / José Luís Garcia / Adrien Mackenzie / Moisés de Lemos Martins

MARANHÃO Fº, Eduardo Meinberg de Albuquerque. Religiosidades do (no) ciberespaço. In: MARANHÃO Fº, Eduardo Meinberg de Albuquerque (Org.). Religiões e religiosidades no (do) ciberespaço. São Paulo: Fonte Editorial, 2013.

History / Internet Studies / Facebook / Cybercultures / Historia Social / Historia / Facebook Studies / História / Historia Cultural / Ciberespaço / Ciências da Religião / História das religiões e religiosidades / Ciências das Religiões / Estudios Del Ciberespacio / Historia / Facebook Studies / História / Historia Cultural / Ciberespaço / Ciências da Religião / História das religiões e religiosidades / Ciências das Religiões / Estudios Del Ciberespacio

Internet e contra-comunicação: mobilização social em rede no documentário Levante

Cyberstudies / Political communication / Social Media / Online social networks / Cybercultures / Cultural power and resistance / Cyberspace / Internet and Society / Social Mobilization / Power relations / Mídias Digitais / Internet and politics / Mídias Sociais / Relações de poder / Mobilização Social / Cultural power and resistance / Cyberspace / Internet and Society / Social Mobilization / Power relations / Mídias Digitais / Internet and politics / Mídias Sociais / Relações de poder / Mobilização Social

O Tumblr da autolesão: abordagem etnográfica sobre o cutting numa rede sociotécnica

Sociology / Psychology / Suicide / Social Media / Cybercultures / Redes informaticas / Adolescentes / Ciberespaço / Redes informaticas / Adolescentes / Ciberespaço

Preensão das Estrelas: astronomia amadora, ciência conectada e teoria ator-rede

Sociology / Cognitive Science / Social Psychology / Computer Science / Observational Astronomy / Philosophy / Philosophy of Science / Communication / Social Networks / Social Sciences / Science Communication / Internet Studies / Asteroids / Open Access / Digital Media / Collective Intelligence / History of Natural History / Sociology of Knowledge / Actor Network Theory / Social and Cultural Anthropology / Virtual Communities / History of Science / Comets / Open Source Software / Open Journal / Collaboration / Internet research methods / Collective Action / Augmented Reality / Sociology Of Scientific Knowledge / Alfred North Whitehead / Digital Media & Learning / Social Media / Natural History / History of Astronomy / Shared Leadership / Natural philosophy / Peter Sloterdijk / Natural Science / Bruno Latour / Actor Network Theory (ANT) / Actor-Network-Theory / Amateur Astronomy / Netnography / Cybercultures / The Internet / Cultural Astronomy / Netnography (Research Methodology) / Citizenship / Isabelle Stengers / Astronomy / Digital Library / Cibercultura / Etnography / Gaia hypothesis / Actor-Network Theory / Citizen Science / Sloterdijk / Open science / File Sharing / Near Earth Asteroids / Ludwik Fleck / Demarcation Problem / Astronomia / Compositionism (as defined by Bruno Latour) / Virtual Etnography / Teoria Ator-Rede / Amateurism and Professionalism in Sport / Meteors / Amateurism / Annemarie Mol / Comunidades virtuales y redes y medios sociales online / Near Earth Objects / Ciência Cidadã / Science and Technology Studies / Networked science / Philosophy / Philosophy of Science / Communication / Social Networks / Social Sciences / Science Communication / Internet Studies / Asteroids / Open Access / Digital Media / Collective Intelligence / History of Natural History / Sociology of Knowledge / Actor Network Theory / Social and Cultural Anthropology / Virtual Communities / History of Science / Comets / Open Source Software / Open Journal / Collaboration / Internet research methods / Collective Action / Augmented Reality / Sociology Of Scientific Knowledge / Alfred North Whitehead / Digital Media & Learning / Social Media / Natural History / History of Astronomy / Shared Leadership / Natural philosophy / Peter Sloterdijk / Natural Science / Bruno Latour / Actor Network Theory (ANT) / Actor-Network-Theory / Amateur Astronomy / Netnography / Cybercultures / The Internet / Cultural Astronomy / Netnography (Research Methodology) / Citizenship / Isabelle Stengers / Astronomy / Digital Library / Cibercultura / Etnography / Gaia hypothesis / Actor-Network Theory / Citizen Science / Sloterdijk / Open science / File Sharing / Near Earth Asteroids / Ludwik Fleck / Demarcation Problem / Astronomia / Compositionism (as defined by Bruno Latour) / Virtual Etnography / Teoria Ator-Rede / Amateurism and Professionalism in Sport / Meteors / Amateurism / Annemarie Mol / Comunidades virtuales y redes y medios sociales online / Near Earth Objects / Ciência Cidadã / Science and Technology Studies / Networked science

Atracoes mais que tardias o ciberaudiovisual como representacao politica artefactual

Critical Theory / Semiotics / Avant-Garde Cinema / Documentary (Film Studies) / Digital Cinema / Video Art / Civil Society and the Public Sphere / Public Sphere / Film Semiotics / Cinema / Peirce Pragmaticist Semiotics / Representation of Others / Documentary Film / Public sphere (Communication) / Alexander Kluge / Political Representation / Cybercultures / Documentary Filmmaking / Peircean Semiotics / Cinema Studies / Interactive Documentary / Miriam Hansen / Public Sphere and Public Space / Proletarian Arts and Culture / Semeiotics / Habermas public sphere / Self Representation / Habermas and the Public Sphere / Gegenöffentlichkeit / Web Documentary / Video Art / Civil Society and the Public Sphere / Public Sphere / Film Semiotics / Cinema / Peirce Pragmaticist Semiotics / Representation of Others / Documentary Film / Public sphere (Communication) / Alexander Kluge / Political Representation / Cybercultures / Documentary Filmmaking / Peircean Semiotics / Cinema Studies / Interactive Documentary / Miriam Hansen / Public Sphere and Public Space / Proletarian Arts and Culture / Semeiotics / Habermas public sphere / Self Representation / Habermas and the Public Sphere / Gegenöffentlichkeit / Web Documentary

A Indústria dos Videojogos

Communication / Popular Culture / Video Games / Culture / Creative Industries / Cybercultures / Comunicação / Cibercultura / Games / Digital Cultures / Jogos Digitais / Cybercultures / Comunicação / Cibercultura / Games / Digital Cultures / Jogos Digitais

O Papel da Cibercultura na Ampliação dos Meios de Produção Epistêmica nos Cursos de Pós-Graduação da Amazônia

Sociology / Communication / Science Communication / Social Networking / Mass Communication / Cybercultures / Cibercultura / Tecnologias da Informação e da Comunicação (TIC) na Educação / Cybercultures / Cibercultura / Tecnologias da Informação e da Comunicação (TIC) na Educação

A anatomia de um movimento comunicativo on-line: o ativismo de fã-gamers em League of Legends como inteligência coletiva

Game Theory / Game studies / Popular Culture / Collective Intelligence / Video Games / Digital Culture / Fan Studies / Media Activism / Pop Culture / Social Activism / Fan Cultures / Fandom / Online Fandom / Collective Intentionality / Fan Theory and Culture / Cybercultures / Digital Theory and Culture / Activism / Cibercultura / Games / Digital Activism / Cultura Popular / Fan Communities / Gamers / Jogos Digitais / Activismo / Fandom Studies / Digital Culture / Fan Studies / Media Activism / Pop Culture / Social Activism / Fan Cultures / Fandom / Online Fandom / Collective Intentionality / Fan Theory and Culture / Cybercultures / Digital Theory and Culture / Activism / Cibercultura / Games / Digital Activism / Cultura Popular / Fan Communities / Gamers / Jogos Digitais / Activismo / Fandom Studies

Luz, Câmera, Comunicação: convergências da linguagem cinematográfica nas produções publicitárias e jornalísticas

Communication / Journalism / Image Processing / Propaganda / Public Relations / Cinema / Cybercultures / Jornalismo / Comunicación Audiovisual / Cinema / Cybercultures / Jornalismo / Comunicación Audiovisual
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