Gesture

JOSÉ RESENDE: GESTOS QUE ESTRUTURAM ESPAÇOS. / [JOSE RESENDE: GESTURES THAT STRUCTURE SPACES]

Art / Space and Place / Gesture / Sculpture / Phenomenology of Space and Place / Public Space / Knots / Public Space / Knots

Professor Tanda

Information Systems / Cognitive Psychology / Computer Science / Human Computer Interaction / Information Technology / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer

O gesto corporal na performance musical

Gesture / Performance Studies (Music) / Music Performance / Music and Gesture

Os Gestos Incidentais e Cenicos na Interacao entre Percussao e Recursos Visuais - ANPPOM (2007)

Gesture / Percussion / Music and Gesture / Percussion Performance / Musical Gestures

Music Video’s Performing Bodies: Floria Sigismondi as Gestural Animator and Puppeteer

Media Studies / Avant-Garde Cinema / Animation / Photography / Performance Studies / Animation Theory / Stop-motion Animation / Music Video / Gesture / Puppetry / Surrealism / Performativity / Gender / Performance / Judith Butler / Carl G. Jung / Cinema / Animism / Puppet Theatre / Jan Svankmajer / The uncanny / Performativity of Gender / Puppetry as an Art Form / Puppet Animation / Quay Brothers / Film and Media Studies / Dehumanization and Objectification / Representation of Women in Music Lyrics and Videos / Transgression / DANCE FILM / David Bowie / Transmedia, Screenwriting, Film and Media Studies / Animated Visual Music, Animation / Animism, Animation, Animation Theory / Human Agency / Video Music / Animation Theory and Practice / Gestures Studies / Pixillation / Floria Sigismondi / Animation Theory / Stop-motion Animation / Music Video / Gesture / Puppetry / Surrealism / Performativity / Gender / Performance / Judith Butler / Carl G. Jung / Cinema / Animism / Puppet Theatre / Jan Svankmajer / The uncanny / Performativity of Gender / Puppetry as an Art Form / Puppet Animation / Quay Brothers / Film and Media Studies / Dehumanization and Objectification / Representation of Women in Music Lyrics and Videos / Transgression / DANCE FILM / David Bowie / Transmedia, Screenwriting, Film and Media Studies / Animated Visual Music, Animation / Animism, Animation, Animation Theory / Human Agency / Video Music / Animation Theory and Practice / Gestures Studies / Pixillation / Floria Sigismondi

The EM Field as a Sensor System

Human Computer Interaction / Electromagnetism / Antennas / Gesture / Sound

Pacer

Gesture / Interactive Paper / Embodied Interaction / Touch Screen / IT adoption / Touch / Motion Detection / Real Time / User Study / Computer Human Interaction / Visual Features / Touch / Motion Detection / Real Time / User Study / Computer Human Interaction / Visual Features

Sobre os ciborgues como figuras de borda

Music / New Media / Digital Media / Gesture / Multimedia / Poetry / Embodiment / Cyborg Science / Narrative and Design / Bakhtin / Sound / Machinima / Performance / Reading / Cyborg Feminism / Dialogism / Art and technology / Virtual Worlds / Cyborgs / Game Spaces / Spatial Story Telling / Poetry / Embodiment / Cyborg Science / Narrative and Design / Bakhtin / Sound / Machinima / Performance / Reading / Cyborg Feminism / Dialogism / Art and technology / Virtual Worlds / Cyborgs / Game Spaces / Spatial Story Telling

Sobre Os Ciborgues Como Figuras De Borda

Music / New Media / Digital Media / Gesture / Multimedia / Poetry / Embodiment / Cyborg Science / Narrative and Design / Bakhtin / Sound / Machinima / Performance / Reading / Cyborg Feminism / Dialogism / Art and technology / Virtual Worlds / Cyborgs / Game Spaces / Spatial Story Telling / Poetry / Embodiment / Cyborg Science / Narrative and Design / Bakhtin / Sound / Machinima / Performance / Reading / Cyborg Feminism / Dialogism / Art and technology / Virtual Worlds / Cyborgs / Game Spaces / Spatial Story Telling

Uma viagem pela comunicação não verbal da Galiza até o Brasil: contribuição para a análise de alguns quinemas e aloquinemas significativos em narrativas orais em galego, basco, catalão, espanhol e português

Catalan Studies / Gesture Studies / Gesture / Euskera / Gestures / Galego / Gesto / Kinesics / Espanhol / Oralidade / Quinésica / Comunicação não verbal / Galego / Gesto / Kinesics / Espanhol / Oralidade / Quinésica / Comunicação não verbal

Os rostos da emigração: aproximação à violência na análise cinésica de alguns gestos de migrantes galegos

Violence / Gesture Studies / Gesture / Silence / Nonverbal Communication / Emigration Research / Estudios sobre Violencia y Conflicto / Faces / Fotografia / Migración / Gestos / Emigração / Kinesica / Gesto / Silêncio / Miradas y dialogos / Kinesics / Emigration Research / Estudios sobre Violencia y Conflicto / Faces / Fotografia / Migración / Gestos / Emigração / Kinesica / Gesto / Silêncio / Miradas y dialogos / Kinesics

Ultra-low power Digital System Design using Sub-threshold logic styles

Music / New Media / Digital Media / Gesture / Multimedia / Poetry / Embodiment / Narrative and Design / Bakhtin / Sound / Machinima / Performance / Reading / Digital Circuits / Dialogism / Art and technology / Virtual Worlds / Leakage Current / Cyborgs / Oscillators / FIR filter / Game Spaces / Low Power Electronics / Spatial Story Telling / Logic Design / Logic Gates / Ring Oscillator / Logic Gate / Finite Impulse Response (FIR) / Poetry / Embodiment / Narrative and Design / Bakhtin / Sound / Machinima / Performance / Reading / Digital Circuits / Dialogism / Art and technology / Virtual Worlds / Leakage Current / Cyborgs / Oscillators / FIR filter / Game Spaces / Low Power Electronics / Spatial Story Telling / Logic Design / Logic Gates / Ring Oscillator / Logic Gate / Finite Impulse Response (FIR)

Visual expertise as embodied practice

Radiology / Gesture / Sociology of Expertise / Ethnomethodology
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